BA-GAMIA · Swinburne University of Technology · Bachelor degree
Bachelor of Games and Interactivity
Games and Animation
- Minimum ATAR
- 65
- Full time
- 3 years
- Part time
- —
- Credit points
- 300
- Campus
- Hawthorn
- Mode
- On campus
Overview
Look closely at the role of games in contemporary society and how they are developing as a cultural industry. You'll undertake a range of projects which focus on analog and digital games. You'll also develop practical and creative research and communication skills in a games lab environment.
Explore the Bachelor of Games and Interactivity at Swinburne, combining game design, creative research, and media studies to shape the future of gaming culture.
First-year units
Level 1 units every student in this course takes or chooses from.
- FTV10005Sound Design and AcquisitionThis unit introduces students to the practices of sound acquisition as an integral part of film and television, animation, games and screen production. The unit will examine sound recording procedures for single camera shoots and field reco…
- ART10004Introduction to Game StudiesAfter completing this unit of study, students will have a theoretical and critical knowledge of the digital game medium and culture. This subject is also designed to develop generic skills that are applicable to a broad range of disciplines…
- GAM10002Principles of Game DesignThis unit introduces key concepts in game design. It aims to develop a practical understanding of the design process particular to games building on interactive game structures established earlier in the course. It introduces key aspects of…
Course structure
Open a major, minor or specialisation to see its units.
Core and Major units
150 cp- FTV10005Sound Design and Acquisition12.5 cp
- DDD200223D Modelling for Objects and Environments12.5 cp
- GAM30002Games & Interactivity Project 112.5 cp
- GAM30003Games & Interactivity Project 212.5 cp
- ART10004Introduction to Game Studies12.5 cp
- GAM10002Principles of Game Design12.5 cp
- GAM20001Introduction to Games Production12.5 cp
- GAM20003Digital Game Prototyping Lab12.5 cp
- GAM20004Writing for Interactive Narratives12.5 cp
- ART30003Behaviour and Motivation in Games12.5 cp
- GAM30006Experimental Game Design12.5 cp
- GAM30004User-Centred Design & Evaluation12.5 cp
Minors
50 cpCareers
- Games developer
- Computer graphics (CG) animator
- Games tester
- Multimedia developer