FTV10005 · Swinburne University of Technology
Sound Design and Acquisition
- Credit points
- 12.5
- Level
- 1
- Workload
- ≈ 13 h / week
- Faculty
- Games and Animation
What it covers
This unit introduces students to the practices of sound acquisition as an integral part of film and television, animation, games and screen production. The unit will examine sound recording procedures for single camera shoots and field recording techniques. Students will examine basic concepts and practices behind audio post-production and sound design. The creative use of sound and its role in storytelling will be explored. Students will learn how to undertake sound editing and basic sound mixing on a range of screen-based projects.
Assessment
| Task | Type | Weight |
|---|---|---|
| Assessment | Individual | 40% |
| Main Creative Project | Individual | 50% |
| Presentation | Individual | 10% |
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Semester 2 | Hawthorn | On campus |
| Semester 1 | Hawthorn | On campus |
| Winter | Hawthorn | On campus |