Units
The individual subjects inside each degree: what’s taught, how it’s assessed, and when it runs.
4,303 units
| Code | Unit | Faculty | Level |
|---|---|---|---|
| NUT3008 | Precision and personalised nutrition The aim of this unit is to enable you to explore the molecular mechanisms by which nutrients and other food components affect metabolism and cell function. The unit focuses on the biochemical role of essential nutrients in metabolism, their… | Medicine, Nursing and Health Sciences | 3 |
| NUT3009 | Gastronomy and food in Italy This elective unit provides you with an immersive experience in a global context and an opportunity to explore food in a broader social, cultural, geographical and historical context. This unit will expand your knowledge of food, food tradi… | Medicine, Nursing and Health Sciences | 3 |
| NUT3024 | Contemporary development in nutrition In this unit, you will explore a broad range of current topics in nutrition, addressing both local and global contexts. You will also seek recent scientific evidence to debunk nutrition claims commonly found on social media. Throughout the… | Medicine, Nursing and Health Sciences | 3 |
| NUT3025 | Food and nutrition policy In this unit, you will explore how food and nutrition policies influence public health, with a focus on Malaysia’s national nutrition strategies. You will analyse policies addressing key issues such as malnutrition, obesity, and food securi… | Medicine, Nursing and Health Sciences | 3 |
| NUT3082 | Public health nutrition This unit will review the concepts and approaches of population health in the context of nutrition. The content will explore current public health nutrition practice issues related to priority issues such as obesity, food security and the f… | Medicine, Nursing and Health Sciences | 3 |
| OART1013 | Interaction Design and Coding In this course, you will explore the key concepts of interaction design and programming with web languages, designing and coding interactive web-based projects. The focus will be on creating novel, engaging experiences that showcase diverse… | College of Design and Social Context | — |
| OART1015 | Visual Effects In this course you will develop knowledge and skills in the area of visual effects (VFX) and basic compositing. Working with industry standard animation and effects software, you will combine imagery to create believable new time-based envi… | College of Design and Social Context | — |
| OART1036 | Independent Games This course looks at the role of independent games in the Australian and Global Games sector, especially their success in Melbourne, and how RMIT Games has a celebrated and continued role to play in this narrative. You will articulate your… | College of Design and Social Context | — |
| OART1037 | Play Futures In this course, you will critically analyse the industry of games in a global and local context. You will reflectively examine the future of your creative practice and develop a project that builds your professional identity and articulates… | College of Design and Social Context | — |
| OART1038 | Game Design Studio 1 Games Design Studio 1 is an introduction to the technical and creative opportunities of game development and design. You will work in groups and individually to develop prototype games using both analogue and digital tools. In this course y… | College of Design and Social Context | — |
| OART1041 | Game Design Studio 4 Games Design Studio 4 is an intermediate course in game design and development. It focuses on critical design and production practices. You will engage with ideation processes and design iterations both individually and as teams. Attention… | College of Design and Social Context | — |
| OART1042 | Game Design Studio 5 Game Prototyping Studio is an advanced course in game design, concentrating on the study of professional practices around game development. The course is framed around peer feedback, group activity and conceptual rigour in game art and desi… | College of Design and Social Context | — |
| OART1043 | Game Design Studio 6 Games Design Studio 6 is an advanced course on digital game development, focusing on the practice of releasing video games to the public and attendant planning. You will undertake both topical and studio sessions that extend your knowledge… | College of Design and Social Context | — |
| OART1044 | Principles of Play 1 This course introduces you to the concepts necessary for the critical study and analysis of digital games. You will critically examination of the development and design of video games and delve into their pre-digital historical role in cult… | College of Design and Social Context | — |
| OART1046 | Creative Practice 1 In this course, you will develop your technical and creative foundations in digital game design and/or art practice. You will develop knowledge and skills in contemporary 2D game design principles, their historical precedents, and the speci… | College of Design and Social Context | — |
| OART1047 | Creative Practice 2 In this course, you will build on the knowledge gained in Creative Practice 1, and explore the role design and art play in digital games. You will develop a contemporary creative practice relevant to playable works with interactive and movi… | College of Design and Social Context | — |
| OART1048 | Game Cultures In this course, you will explore how different cultures have developed histories of play and how videogame communities organise and communicate among themselves. Your exploration will develop both theoretical and practical research skills t… | College of Design and Social Context | — |
| OART1117 | Cultural and Contemporary Vietnamese Textiles During this guided immersion, we will explore the heritage of textiles from selected ethnic minority groups in Viet Nam. This course delves into traditional textile practices, symbolic motifs, and narratives. We will learn from their practi… | College of Design and Social Context | — |
| OART1118 | AI for Creative Practice In this course, you will explore ways Generative AI is shaping contemporary society and art practices. You will examine how artists are using this technology to reflect on, and contribute to, creative discourses around notions of authorship… | STEM College | — |
| OART1119 | Creative Enterprise In this course you develop entrepreneurial strategies and practical tools to extend your creative practice into a sustainable commercial idea and/or cultural or social innovation project. You will learn to identify and analyse opportunities… | College of Design and Social Context | — |
| OART1120 | Digital Dimensions: 3D Modelling and Extended Reality (XR) In this course, you will play and experiment with 3D modelling and world-building, looking at ways to engage with these technologies and apply these skills to your creative practice. The course will provide you with a foundational explorati… | College of Design and Social Context | — |
| OART1121 | Expanded Media Arts Studio 1 This studio-based course complements the Expanded Media Arts specialisation courses, supporting you to integrate and synthesise the technical skills you have acquired with a range of strategies and concepts to strengthen the scope of your e… | College of Design and Social Context | — |
| OART1122 | Expanded Media Arts Studio 2 This studio-based course complements the Expanded Media Arts specialisation courses, supporting you to integrate and synthesise the technical skills you have acquired with a range of strategies and concepts to strengthen the scope of your e… | College of Design and Social Context | — |
| OART1123 | Expanded Media Arts Studio 3 This studio-based course will continue to complement the Expanded Media Arts specialisation courses, supporting you to integrate and synthesise the technical skills you have acquired with a range of strategies and concepts to broaden the sc… | College of Design and Social Context | — |
| OART1124 | Expanded Media Arts Studio 4 This studio-based course will continue to complement the Creative Technology and Practice specialisation courses, enabling you to integrate and synthesise the technical skills you have acquired with a range of strategies and concepts to pus… | College of Design and Social Context | — |
| OART1125 | Working Collaboratively: Forms for Encounter and Exchange This course is a creative and critical inquiry into social forms of collaboration through methods of encounter and exchange. Driven by a desire for social connection and to activate politics in public space, these social practices raise imp… | College of Design and Social Context | — |
| OART1126 | Responsible Creative Practice In this course, you will develop the trajectory of your creative practice across digital design, games and animation in relation to responsible practice. You will engage deeply with what it means to be, know and practice creatively and resp… | College of Design and Social Context | — |
| OART1127 | Game Narratives This course provides you with foundational knowledge and skills in the writing and communication of narrative in games and interactive contexts. You will explore the fundamentals of game narrative with reference to both traditional and new… | College of Design and Social Context | — |
| OART1128 | Game Histories This course will develop your capacity to reflect on and improve your own game design, art and development practices by studying the history and cultural impact of games. You will develop theoretical knowledge of the industry, structure, fo… | College of Design and Social Context | — |
| OART1132 | Game Mechanics This course introduces you to the concepts necessary for the critical study and analysis of game mechanics and game systems. You will examine a tradition of non-digital games, identifying discrete mechanics that underpin their designs for e… | College of Design and Social Context | — |