OART1046 · RMIT University
Creative Practice 1
- Credit points
- 12
- Level
- —
- Workload
- —
- Faculty
- College of Design and Social Context
What it covers
In this course, you will develop your technical and creative foundations in digital game design and/or art practice. You will develop knowledge and skills in contemporary 2D game design principles, their historical precedents, and the specific qualities of these for application to game development. This will give you a technical and creative basis for future study and creative endeavour.
Assessment
Assessment not published yet.
When and where
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