FIT2098 · Monash University
Virtual and augmented reality
- Credit points
- 6
- Level
- 2
- Workload
- ≈ 12 h / week
- Faculty
- Information Technology
What it covers
Create immersive experiences that redefine the boundaries of reality and imagination. This unit introduces you to the exciting world of Virtual Reality (VR) and Augmented Reality (AR), combining theory and hands-on practice to spark your creativity. You will explore the evolution of VR and AR within Human-Computer Interaction practice and learn how human perception shapes immersive digital environments. Working in a studio environment, you will use cutting-edge hardware and software to design and develop your own innovative VR and AR applications. This practical approach enables you to apply core design principles and build skills that prepare you for future projects in immersive media.
Assessment
| Task | Type | Weight |
|---|---|---|
| AR Assignment Part 1 | Artefact | 10% |
| Test 2 VR | Quiz / Test | 15% |
| VR Assignment Part 1 | Artefact | 15% |
| AR Assignment Part 2 | Artefact | 20% |
| VR Assignment Part 2 | Artefact | 25% |
| Test 1AR | Quiz / Test | 15% |
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| First semester | Clayton | On-campus |