FIT3172 · Monash University
Sonics
- Credit points
- 6
- Level
- 3
- Workload
- ≈ 12 h / week
- Faculty
- Information Technology
What it covers
This unit focuses on the capture, editing and creation/generation of digital sounds and soundscapes for virtual reality environments and games. You will gain an understanding of the physical and acoustic properties of digital sounds, their communicative capacities, and learn how to layer, manipulate, synthesise and adaptively code digital sound waveforms. As part of assessments, you will apply this understanding in the design and creative production of soundscapes, soundtracks and the sound design of immersive environments.
Assessment
| Task | Type | Weight |
|---|---|---|
| Assignment 2 | Project | 20% |
| Assignment 1 | Project | 20% |
| Studio Tests (3 x 10% each) | Quiz / Test | 30% |
| Assignment 3 | Project | 30% |
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| First semester | Clayton | On-campus |