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ATS3999 · Monash University

Video game music

Credit points
6
Level
3
Workload
≈ 12 h / week
Faculty
Arts

What it covers

In this unit you will examine the historical development of video game music, its sociocultural context, and its unique interactive compositional potential. Video game music presents composers with creative and technical challenges, requiring musically innovative solutions. You will explore the composition and function of video game music, including interactivity, indeterminacy and the relationship between music and visual narratives. By investigating the relationship between historical, sociocultural, technical and musical contexts, you will be equipped to make meaningful creative decisions of your own, participating in video game music cultural from multiple perspectives.

Assessment

TaskTypeWeight
Video Game Music EthnographyWritten30%
Video Game Music AnalysisExercise30%
Video Game Composition ProjectArtefact40%

When and where

Teaching periodCampusMode
Winter semesterClaytonOn-blk