ATS2999 · Monash University
Video game music
- Credit points
- 6
- Level
- 2
- Workload
- ≈ 12 h / week
- Faculty
- Arts
What it covers
In this unit you will examine the historical development of video game music, its sociocultural context, and its unique interactive compositional potential. Video game music presents composers with creative and technical challenges, requiring musically innovative solutions. You will explore the composition and function of video game music, including interactivity, indeterminacy and the relationship between music and visual narratives. By investigating the relationship between historical, sociocultural, technical and musical contexts, you will be equipped to make meaningful creative decisions of your own, participating in video game music cultural from multiple perspectives.
Assessment
| Task | Type | Weight |
|---|---|---|
| Video Game Music Ethnography | Written | 30% |
| Video Game Composition Project | Artefact | 40% |
| Video Game Music Analysis | Exercise | 30% |
When and where
| Teaching period | Campus | Mode |
|---|---|---|
| Winter semester | Clayton | On-blk |